I was only plonked into a single mission during my preview session, making it hard to tell exactly how much connective tissue there will be between battles, but much like COH2, the Gazala's Cauldron started with a small cutscene setting up the skirmish to come. The North African campaign, by contrast, is a much more traditional kind of linear, mission-driven campaign like we've seen in previous COH games. A few lingering bugs and slightly wonky tooltips confirmed that delaying the game from November to February next year was indeed the correct decision on Relic's part, but on the whole I found its mix of turn and real-time combat to be both a refreshing palette cleanser, and a brilliant framing device for its larger RTS battles. As a reminder, this operation will see you alternating between those big RTS battles of yore and a more considered, turn-based Total War-style campaign map. There are also plenty of buildings to hold up in.įrom my perspective, the Italian theatre looks to be a great addition to the classic COH formula. The beachfront town of Gela in the Italian campaign is a bright and breezy battlefield, making it easy to see potential cover and lines of attack. Nate (RPS in peace) covered the meat of the game's dynamic Italian campaign back when Relic first revealed the game last year, so I'd suggest going back and reading his in-depth thoughts on it if you're in need of a refresher (he also had a good chinwag with the devs about the way they've gone all in on tanks for this entry as well, if you're keen). To briefly recap: Company Of Heroes 3 will give you two different single-player campaigns to pick from when it launches on February 23rd next year: the 1943 Allied invasion of Italy, and the 1942 North African Operation where you take control of the infamous Deutsche Afrika Corps (also known as the DAK). And besides, if that aforementioned Cauldron is anything to go by, you can rest assured that the series' tense pressure cooker of fast-paced tactical decisions is still very much present and correct, hinting at a much more thorough and inclusive Company Of Heroes than we've seen previously. While hardened COH fans might find those early missions a walk in the shrapnel-littered park compared to Company Of Heroes 2, it's clear that Relic have put a lot of thought into making their sequel feel manageable and approachable for relative newcomers such as myself. However, despite shattering any illusions I had of actually being all right at Company Of Heroes' WW2 brand of real-time strategy, I came away from my preview session feeling cheerful and upbeat. That, and I was also having to learn a brand-new faction at the same time. I later learned that the aptly named 'Gazala's Cauldron' mission was actually taken from the middle of Company Of Heroes 3's North African campaign, which would explain the sudden jump in difficulty (go figure). Why, hello, frantic pressure and torrents of death bullets from Company Of Heroes 2 again, it's been a while. Then I played a mission from its more linear North African campaign, and had a very rude awakening indeed. I was making excellent use of its reinforcement options, and heck, I was even remembering to tell units to retreat back to the nearest aid post so I didn’t lose the buffs they'd earned through their new EXP-driven promotions and veterancy bonuses. But during my four hours with it, I felt more in control of the battlefield than I've ever done while playing COH2. I was, admittedly, only playing the opening levels of this particular campaign, and I also had the aid of a handy M4A1 Sherman tank providing some welcome backup muscle. Imagine my surprise, then, when I came to preview the latest build of Company Of Heroes 3's dynamic, Total War-style Italian campaign and seemed to be, you know, actually making some pretty steady progress as I pushed up its mission maps. I keep making the mistake of thinking I can just push through with my remaining forces, but as any COH stalwart will know, that kind of road only ever leads to total disaster. I'm about halfway through its campaign at the moment, but the rhythm of calling up replacements and reinforcing my squads hasn't quite been engrained into my hotkey fingers yet. For the last six months, I've been slowly picking my way through Company Of Heroes 2 for the first time.
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One of our goals in writing ReactXP was to enable developers to write and debug code in whatever platform environment they felt most comfortable while having confidence that the resulting code would run the same on other platforms. The same can be achieved with React Native for Web/iOS/Android, but you need to be more careful about which components, props, and APIs you use. If you write to ReactXP’s abstraction, you can have high confidence that it will run on all supported platforms in the same manner. ReactXP generally exposes only those props, style attributes, and APIs that are available across all platforms. ReactXP is a layer that sits on top of React Native and React, whereas React Native for Web is a parallel implementation of React Native - a sibling to React Native for iOS and Android. The goals behind these two efforts are similar, but the approaches differ. We started implementing ReactXP before React Native for Web was available. React Native for Web is an open-sourced library developed by engineers at Twitter. How does ReactXP differ from React Native for Web? Apps that use only ReactXP abstractions can generally avoid per-platform conditional checks. For example, Input.backButtonEvent is a no-op on iOS and the web, and StatusBar APIs are no-ops on the web. In some cases, API calls are no-ops, but they are guaranteed to be implemented. But such code will need to include build-time or run-time conditionals to avoid using these components or APIs on platforms where they don’t apply.Īll components and APIs exposed through ReactXP are implemented for all supported platforms. They can also directly access React DOM elements on the web. It also exposes some components and APIs that are not implemented in React Native, such as GestureView and UserPresence.Īpps that use ReactXP can directly access React Native components and APIs. In particular, it doesn’t expose any components that are platform-specific (such as PickerIOS or MapView). It doesn’t expose every component provided by React Native. ReactXP is neither a proper subset nor a proper superset of React Native. It also implements these same APIs, props, style attributes, and animation interfaces on the web. ReactXP generally exposes APIs, props, style attributes, and animation interfaces that are common to the React Native implementations on iOS and Android (as well as the nascent implementation on Windows). ReactXP’s components and APIs are inspired by React Native - and in most cases are the same as React Native. ReactXP is implemented in TypeScript, and the distribution includes TypeScript type definitions for the ReactXP interface. Yes, you can write your application’s code in JavaScript or any language that compiles to JavaScript (TypeScript, Flow, etc.). Other HTML5 browsers should theoretically work as well. We’ve tested ReactXP with recent versions of the following browsers: Other platforms such as Windows 7 & 8, MacOS, and Linux can be targeted using a web wrapper solution like Electron. Windows 10 – UWP (React Native) - in progress.ReactXP currently supports the following platforms: Long gone are the days of Blood Bowl and its Legendary Edition, which at least came with a 50 page PDF explaining the core rules. But at least Blood Bowl 2 had the decency of adding a “guide” that was nothing more than a link to a now barely functional website with more info about the rule-set. I understand that Blood Bowl is a very dense and complex game, as I mentioned early, “easy to learn, hard to master”. So, even if you played a bit of Blood Bowl 2, know the basics but want to get back into the action Blood Bowl 3, you’re on your own to figure things out. Nothing is mentioned throughout the game. These skills can be bought with SPP (Star Player Points) and even this system was entirely revamped from Blood Bowl 2 to Blood Bowl 3. You can specialize a lineman to be good at blocking, tackling or even become better at sprinting so your team can have a better balance between a Lineman and a Halfling - which are now in the human team and are agility rather than strength focused. Now you have not only a plethora of passive and active skills that most players of each race begin with and even more that will be unlocked if they perform enough successful actions.įor instance, a starting Human Lineman will be completely different from a leveled up lineman. Until this point, the game only spoke about skills during one of its tutorials. While I assume most newcomers will go with “balanced”, even if they choose “manual” it goes to show how much Blood Bowl III cares about teaching new players about the peculiarities of each team. Oh, you don’t know what team you want to play? That’s okay, the game offers you a sample template of “balanced” for each team or you can select “manual” and sign players - from throwers to linebackers. What is that? I’m glad you asked! You need to create your own team and sign up players. Once you are done with it, you can choose to start the campaign or skip this part and go into the multiplayer fray. It’s lacking at best, gatekeep-ish at worst (more on that soon). It’s 10 short tutorial - if you can even call it that -, glances over the most basic actions of the game and how some attributes and skills work. While I would love to see this being true for Blood Bowl 3, this is very far from the case. They require all actions to be confirmed instead of simply a quick click of a button, which veterans might not like much. The ability to jump prone players not only opens a wealth of new possibilities but also makes the turns more dynamic. To the point where you need to invest some good chunk of time to even learn the ins and outs of some of the more unique races, such as the vampires.īlood Bowl 3 was supposed to be the best “entry” for newcomers since the 2020 rules simplified a lot of the core mechanics, such as making agility, passing and armour dice rolls rather than another number on an already massive sheet for each player. Both the board game and the digital version are “easy to learn, hard to master” base rules that become more complex as you go through the packed roster of races and players. Much like other Games Workshop properties, learning it is the hardest part. Therefore, seeing the possibility of not only learning but also playing Blood Bowl with other people meant a lot to me. Being born in Brazil means that access to Games Workshop miniatures or board games was - and still is - extremely rare. It was this insane premise that drew me into its first iteration back in 2009. All this wrapped in a deep yet satisfying turn based system that considers attributes, perks, and even “cheats” such as bribing the referee. Punch your enemies, kick them down, throw them to the crowd, make them bleed, kill them if necessary. The goal is simple: reach the touchdown line by any means necessary. But, the more I played Cyanide’s latest entry of a rather niche, but beloved franchise, the more I found out that there were a lot of changes unrelated to the core rulebook and rather, the core game itself.įor those unfamiliar with Blood Bowl, a quick way to summarize it is “What if football but in the Warhammer Universe and with a lot of dice rolls?”. Last time I checked, I didn’t note that as a rulebook change. Less than a minute later, I saw one of my opponent’s players slide into place while t-posing. “Oh, now that’s a great start”, I sighed to myself. A quick turnover that transformed my team into a bloody mess. One bad dice roll during my first proper turn during Blood Bowl’s 3 opening match. One of the things I liked most about Ghostrunner was the rinse and repeat nature of the one-hit kill combat. With a Rage metre that ticks over with each kill and parry, it can either be used to power an energy burst or kept in reserve as an over shield, capable of absorbing what would regularly be a kill shot. There’s still a slick blade in hand that can be used offensively and defensively, but the overhauling of the battle systems for Hel is perhaps her greatest departure from Jack. With the eponymous cyborg serving as a literal killing machine of Terminator-like persistence, Project Hel rightly places a greater emphasis on the game’s combat. Not only can Hel cover greater ground with her leap, being able to home precisely on a landing point makes a lot of the platforming, which felt more brutal and plentiful in the original campaign, a lot more manageable here. Parkour is clearly still one of the game’s big focuses and Hel’s capacity to move swiftly through the tightly-designed maps is immense, even greater than Jack’s was. The biggest selling point for Project Hel, as it was in Ghostrunner itself, is the seamless mix of laser speed traversal and combat which has seen some evolution from the base game. Although I feel Project Hel tackles a lot of fascinating existential ideas within its dialogue, the story itself feels a tad inconsequential in the grander scheme of things – as is often the case for a lot of prequels. Unlike Jack, whose sentience shone through almost instantly, Hel’s harsh, logical nature serves as a scary foil to Jack’s optimism. If the title wasn’t a giveaway, the expansion casts you as Hel, the original game’s second boss and an absolute nightmare of clinical machine menace. Project Hel mostly serves as a prequel to the base game, though by the end it does run concurrently to Jack’s story. It was like Mirror’s Edge met Katana Zero in a harmonious, ultraviolent cocktail, and part of its allure was that it was hard as nails and hosed with style. It was a sleek and stylish action game where parkour, lightning reflexes, and mastery of the blade were key to surviving its dystopian world. In a year that promised the second coming of cyberpunk Jesus, the only game that came close to that lofty ambition was Ghostrunner. An unconditional member of almost any team, especially when playing through elemental damage, since Zhongli's elemental explosion reduces the resistance of enemies. The elemental skill creates a strong shield around all members of the squad - the most powerful in the game. Along with its high damage output, it can petrify enemies and hit them with Geo attacks. Actually, even the developers write him down as a support. ZhongliĪ good attacking character, often used to carry out support functions. a chance that does not allow her to crit, she is quite capable of doing good damage, especially with a set Mollusk of sea colors. At the same time, despite the lack of a crit stat. Also re-opened with the advent of Dendro-reactions, where she is one of the most desirable supports to create Budding. It is considered one of the most convenient and useful healers in the game with minimal investment (just collect everything in HP). Kokomi is a great support character with a huge amount of healing that will restore the health of the entire squad or a specific character in a matter of seconds. Paired with him, you can achieve the most powerful attacking reactions, which makes the character's Hydro an almost indispensable assistant for any main damage dealer. Considering that Xingqiu restores some of the health of the active character with his Rain Swords, he does a great job as a support. Elemental and elemental skills summon special water Swords of Rain that reduce incoming damage or increase the attack power of teammates, respectively. XingqiuĪ fairly versatile character, effectively dealing damage to Hydro with his skills. Obtaining additional constellations is complicated by the rare appearance in event banners. You can close content with it even at the highest ranks. Xiangling's elemental efficiency is over the top. Creating a fire whirlwind with an elemental explosion, this hero deals Pyro damage around the active character, quickly removing shields from opponents. Xiangling quickly attacks with a spear and also summons Goba, dealing fire damage. This character is given to players when they pass the 3rd floor of the Abyss and is the best among free ones, and among many paid ones. Bennettt is best used to activate Pyro Resonance with more powerful fire damage, as well as to heal the entire squad and impose an elemental status on enemies. However, his hand strikes are too weak to be used in DPS roles. Charged elemental skill deals increased Pyro damage. This talent creates a fiery area, within which the health of allies is restored, and the attack power is increased. BennetttĪn excellent support character, valuable for its elemental explosion "Exciting Adventure". She also has one of the most powerful elemental explosions in the game in terms of DPS, which allows her to be in the TOP 10 popularity rating. In addition, the character constantly maintains elemental (Cryo) infusion, which is very important for the main DD. She has a powerful elemental skill and high attack power. AyakaĪyaka plays mainly as a main damage dealer, but can also act as a secondary offensive character. Even with not the best pumping, they are able to give excellent combat performance in an attacking or support position. Tell us about your own builds in the comments to help other readers of our site download more efficiently.Īround the heroes described below, you can build a strategy for behavior in battle. Moreover, a lot depends on the selection of the team, artifacts and the availability of weapons (the difficulty of revealing some characters and, accordingly, their low position in the rating is just due to the high dependence on other factors). You can interpret the current tier list of Genshin Impact heroes in your own way, choosing an alternative role for any of them. We only bring to your attention average opinion regarding character ranks. Take care to find an alternative equivalent or close to that for Diluc, Xiao, or any other damageer successfully received for prayers, as well as for characters in secondary roles. On the way to higher floors of the Abyss you will have to assemble several combat-ready units so that they fight with opponents in parallel. Also, some characters have special talents, such as Amber's improved flight, which allows you to reach the most remote points of Teyvat. Focus on your own arsenal, a set of artifacts and the ability to upgrade heroes to form the perfect squads. A properly pumped C-rank character can be no less effective in a number of situations than an S-rank one. Acronis Backup & Recovery 11.5 Agent for Windows.Acronis Backup & Recovery 11.5 Management Console.Acronis Backup & Recovery 11.5 Command-Line Tool.Acronis Backup & Recovery 11.5 Agent Core.Acronis Universal Restore Bootable Media Builder.Acronis True Image Corporate Workstation.Acronis True Image Echo Enterprise Server.Mspack.dll - GNU libmspack (Compressors and decompressors,archivers and dearchivers for Microsoft compression formats.) Ulxmlrpcpp.dll - Ultra lightweight XML-RPC library for C++Įxpat.dll - Acronis Expat (Expat XML parser DLL) Thread_pool.dll - Acronis Thread Pool (Thread Pool) Rpc_client.dll - Acronis Dynamic RPC Client Resource.dll - Acronis Resource Loader for Win32 (Resource Loader for Win32)Īpichecker.dll - Acronis Snapshot API Checker (Acronis Snapshot API Checker Dynamic Link Library) Winpe_iso.exe - Acronis True Image ISOBuilderĪfcdpapi.dll - Acronis CDP (File Level CDP API) Uninstall.exe - Acronis TrueImage Uninstaller TrueImageMonitor.exe - Acronis True Image Monitor Tishell.dll - Acronis True Image Shell Extensions TimounterMonitor.exe - Monitor for Acronis True Image Backup Archive Explorer Ti_command_executor.exe - Acronis True Image Command Executor Restoreoriginal.exe - Acronis Restore Original Configuration Shell Plugin Prl_stat.exe - Wrapper for Parallels Report WiperTool.exe - Acronis DriveCleanser (DriveCleanser)ĪcronisTibUrlHandler.exe - Acronis True ImageĪszbrowsehelper.exe - Acronis True Image ASZ Browse Helper LiveUpdateInstaller.exe - Live Update Installer Universal_restore.dll - Acronis Universal RestoreĪcronis_backup_cpl.dll - Acronis True Image Home (acronis_backup_cpl) Ti_managers_proxy_stub.dll - Managers Dll Proxy Stub Ti_managers_proxy.dll - Managers Dll Proxy Ti_managers.dll - Acronis TrueImage Home 2013 Mapi_proxy_stub_32.dll - Acronis True Image Home 2012 MAPI COM proxy DLLīackup_cpl_control.dll - Acronis TrueImage Home 2011 (Backup CPL control library)Įxtcmp.exe - Acronis TrueImage Home 2012 (External Comparison Server) Mapi_proxy_32.dll - Acronis True Image Home 2012 (Acronis True Image Home 2012 MAPI COM server DLL) Timounter.dll - Acronis Backup Archive Explorer (timounter Dynamic Link Library)ĬleanUpTools.exe - Acronis TrueImageHome Cleanup License_activator.exe - License Activator While about 62% of users of Acronis True Image WD Edition come from the United States, it is also popular in Germany and Canada.īrowseFolderHelper.exe - True Image Home 2013 by Acronis (Browse folder helper) In comparison to the total number of users, most PCs are running the OS Windows 7 (SP1) as well as Windows 10. The software installer includes 61 files and is usually about 830.82 KB (850,755 bytes). The main program executable is TrueImage.exe. When installed, it will add a context menu handler to the Windows shell in order to provide quick access to the program. The software is designed to connect to the Internet and adds a Windows Firewall exception in order to do so without being interfered with. A scheduled task is added to Windows Task Scheduler in order to launch the program at various scheduled times (the schedule varies depending on the version). Upon installation and setup, it defines an auto-start registry entry which makes this program run on each Windows boot for all user logins. The most used version is 4, with over 98% of all installations currently using this version. Acronis Backup & Recovery 10 Storage NodeĪcronis True Image WD Edition is a program developed by Acronis.Acronis Backup & Recovery 10 Management Server.Acronis Backup & Recovery 11 Storage Node.Acronis Backup & Recovery 11 Management Server.Acronis Backup & Recovery 11 Agent for Windows.Acronis Disk Director 11 Advanced Agent.Acronis Disk Director 11 Advanced Management Console.Acronis Disk Director 11 Advanced Bootable Media Builder.Acronis Backup & Recovery 11 Bootable Media Builder.Acronis Backup & Recovery 11 Management Console.Acronis Backup & Recovery 11 Command-Line Tool.Acronis Backup & Recovery 10 Upgrade Tool.Acronis Backup & Recovery 11 Tray Monitor.Acronis Backup & Recovery 10 Tray Monitor.Acronis Backup & Recovery 11 Agent Core.Acronis Backup & Recovery 11.5 Tray Monitor.Acronis Backup & Recovery 11.5 Bootable Media Builder. Simply download it and run a scan to find malware and try to reverse changes made by identified threats.Ĭareful comparison of the two descriptions shows them to be more alike than different. Microsoft Safety Scanner is a scan tool designed to find and remove malware from Windows computers. Here’s the brief explainer for MSERT.exe from the head of that page: You can read all about it on its Microsoft Docs page, where you can also grab a 32- or 64-bit version of that download. These days, Microsoft calls this scan tool the Microsoft Safety Scanner instead. MSERT, on the other hand, was once an acronym for the Microsoft Emergency Response Tool. Meet the Microsoft Safety Scanner (MSERT.exe) That said, the download page is always there, updated monthly, ready for access. MSRT can be run on its own, but is not used in that way very often. This means that many, if not most, Windows desktops get an obligatory malware check-and-repair run at least once a month. MSRT is generally released monthly as part of Windows Update or as a standalone tool available here for download.įigure 2 features a screencap from Windows 10 showing a fairly recent MSRT release: IDGįigure 2: Notice that the WU download uses the same KB and version numbers as the File Explorer item in Figure 1.Īs part of the normal update drill for most Windows users - except those who get their updates through their organization’s own update servers, on their own calendars - the MSRT gets run every Tuesday as a matter of routine. MSRT finds and removes threats and reverses the changes made by these threats. Here’s how Microsoft describes MSRT on its Download Center page: Windows Malicious Software Removal Tool (MSRT) helps keep Windows computers free from prevalent malware. Invariably, each Patch Tuesday includes an item named Windows Malicious Software Removal Tool, a.k.a. Within Book II, players will be treated to new mechanics, environments, enemies, and abilities. It’s that immersion that makes the journey feel all the more real and the stakes even higher. Meeting up with Quill and her uncle again in the world of Moss isn’t from an outside vantage point-players are physically inside of the world, and they share a real presence with those characters. Our hope with Book II is that players are once again reminded of the joy of physical interaction and the power of the emotional feedback they can experience within VR. Lined with dangerous terrain, challenging puzzles, and enemies twisted in fire and steel, Quill’s journey will be trying-filled with triumph and heartbreak alike-but new allies, old friends, and the very nature of the castle itself can help as she works to save the world from a great unmaking. Their adventure continues with the revelation that a winged tyrant leading the Arcane forces has turned its focus on Quill and is now on the hunt for her within the hexed castle where her uncle was held captive. Players will return to this role in Book II with the story picking up right where things left off following the successful rescue of uncle Argus. They not only lifted her up guiding her throughout gameplay, but they also reached into the world as their own character-their every action had an impact. In Moss, players built an extraordinary bond with Quill. The trailer highlights several new locations, interactions, and dangers that you’ll face on this follow-up adventure. Today we shared a sneak peek into what lies ahead for Quill in our announcement trailer as part of State of Play. Helpers of CATAN adds an extra layer of strategy to the game, so you’ll need to keep your wits about you now if you want to succeed. This digital recreation brings the strategy and. Stina’s ‘2:1 Trade Frenzy’ advantage can help you exchange any resource at a 2:1 rate as often as you want in a single turn, while Asla’s ‘Forced Trade’ advantage coerces another player to hand over any resource card of your choosing – providing they have it in their hand of course! Monday, JanuBeloved board game Settlers of Catan is coming to Xbox consoles next month, with Catan - Console Edition. Helpers of CATAN® introduces 12 new Helper cards to the game, each bringing their specialised skills and expertise to help you develop your fledgling communities into thriving cities. Catan Also available on PSVR, SteamVR and Oculus Rift The classic strategy game was. Microsoft can work things out to bring back 2007s Transformers: The Game from Xbox 360. (Image credit: id Software) Release date: December 1, 2017. Helpers of CATAN is also compatible with the 5 to 6 player extension. Mattel163 plans to release three to four video games a year. Hello everyone Today the release date for CATAN - CONSOLE EDITION was finally revealedOn February 28th, you’ll be able to embark on a brand-new journey on both Xbox and PlayStation to the land of CATAN. The Helpers of CATAN adds an extra layer of strategy to the game, so you’ll need to keep your wits about you now if you want to succeed. CATAN - CONSOLE EDITION RELEASE DATE ANNOUNCED. Stina’s ‘2:1 Trade Frenzy’ advantage can help you exchange any resource at a 2:1 rate as often as you want in a single turn, while Asla’s ‘Forced Trade’ advantage coerces another player to hand over any resource card of your choosing – providing they have it in their hand of course! The Helpers of CATAN® introduces 12 new Helper cards to the game, each bringing their specialised skills and expertise to help you develop your fledgling communities into thriving cities. Just remember, you’re not the only one seeking the assistance of CATAN’s best and brightest… you’ll benefit from Early Access to the game five whole days before general release, meaning you’ll be moved in and playing CATAN - Console Edition. You will be able to pre-order from Friday, February 3rd. Play the official The Helpers expansion of CATAN extension – The first add-on for CATAN – Console edition! Help has arrived! Call on the skills and services of CATAN’s most influential inhabitants as you strive to become the winning Catanian. CATAN - Console Edition, developed with our pals at Nomad Games will be released for PlayStation and Xbox consoles February 28th. Generate a list of all installed packages with their (theoretical) disk-usage as estimated by pacman. Privacy first, open-source, customizable and ready to use.Ī secure and scalable multi-factor authentication system including a client application, admin dashboard, and backend server AFFiNE is a next-gen knowledge base that brings planning, sorting and creating all together. The simplest way to run Alpaca (and other LLaMA-based local LLMs) on your own computerĪ new handy and powerful Android phone assistant,powered by Flutter.Ĭross-Platform Android Remote Administration Tool Web3 ecosystem - enable developers to build fully decentralized media platform and blockchain-based marketplace It also provides some visual features that are not provided by the CLI, such as dashboards and statistics.Īn advanced molecular editor designed for cross-platform use in computational chemistry, molecular modeling, bioinformatics, materials science, and related areas.Ī software that assists in the installation of AviUtl itself and its plugins and scripts.Ī motion graphics program that lets you turn audio into amazing videos.Ī custom client designed to enhance your Discord experience while keeping everything lightweight.Īpifox=Postman+Swagger+Mock+JMeter.API 文档、API 调试、API Mock、API 自动化测试Ī modern, fast and productivity driven SQL client with a focus in UX.Ĭlean and minimal Anime-streaming desktop application without any ads.īootstrap and package your project with Angular 15 and Electron 21 (Typescript + SASS + Hot Reload) for creating Desktop applications.Ī cross platform desktop app written in Typescript/Node using React and Electron.A GUI for adb and can be used to modify android devices such as firesticks and google TVs.Ī simple Desktop application for Amcrest NVR, built using Electron.js Keep your eyes healthy, reduce eye strain, prevent headaches and increase productivity.Ī static blog generator based on Electron Technologyīackend.AI Web UI provides a convenient environment for users, while allowing various commands to be executed without CLI. Inspired by the 20 20 20 rule, this is a little reminder to look 20 feet away from your screen every 20 minutes. Stop motion animation program created using ElectronĪ whiteboard app built with Electron, React, react-icons, konva and bootstrap.Ī WYSIWYG Markdown editor, improve reading and editing experience.Ī cross-platform app ecosystem, bringing iMessage to Android, PC (Windows, Linux, & even macOS), and Web!Ī cross-platform AI-assisted graph photo editor. With this app you can control CPU turbo boost and the settings of the cpu speed in order to consuming less battery voltage on Linux Complete with overlay support.Ī desktop application that allows users to locally test and debug chat bots built with the Bot Framework SDK. Screen recorder with the main goal of easing the process of recording and clipping your best moments in-game.Īdvanced tool for recording your desktop. Using this app you can easily access the ChatGPT from your system tray.Ĭoncurrently chat with ChatGPT, Bing Chat, bard, Alpaca, Vincuna, Claude, ChatGLM, MOSS, iFlytek Spark, ERNIE and more, discover the best answers |
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